Adeptus Mechanicus
Lords of the Forge
Detachment Rules
War-form Mantles
Enhancements
TL-4ø9
30 ptsThis modest-seeming casket is named for the almost indecipherable sigils on its ancient casing. The prevailing theocratic dogma is that this artefact is a weapon, for when its iris shutter is opened, a night-black beam of incredible power is released.
Tech-Priest model only. This model has the following weapon:
Vingh’s Wafers of Dynamism
25 ptsThe inimitable holy programming within these doctrina wafers elicits a bullish agility in a Datasmith’s cybernetic wards. So commanded, such robots have scaled rusting piles of shifting scree, bulldozed their way through heretek defences and smashed breaches in space hulk passages.
Cybernetica Datasmith model only. At the start of the first battle round, if this unit is an attached unit, this unit has Mobile until the end of the battle.
Stratagems
Your Turn
Holy Avarice
1 CPWhen a miracle of technology is identified, a Tech-Priest will go to bloody lengths to retrieve it, simultaneously directing the acquisition of their prize and the dismantling of anyone who threatens it.
Your Shooting phase, when a friendly Tech-Priest unit starts an action.
That Tech-Priest unit.
That action does not prevent your unit from being eligible to shoot.
eitherPlayer
Scriptural Prognosis
1 CPAnalysing data from thousands of sources at once, a disciple of the Omnissiah is able to rationalise the enemy’s capabilities and dispense protocols of endurance to their servants.
In your opponent’s Shooting phase or the Fight phase, when an enemy unit targets a friendly Tech-Priest unit that is within range of an objective.
That Tech-Priest unit.
Attacks that target your unit have -1 AP until that enemy unit has attacked.
Overloaded Safeguards
1 CPWith a cascade of holy screed, implanted aggression protocols and biochemical triggers can be activated by a Tech-Priest to transmute a seeming rout into a predatory counterstrike.
Your Movement phase, when a friendly Tech-Priest unit is selected to make a fall-back move.
That Tech-Priest unit.
That move does not prevent your unit from being eligible to shoot/declare a charge.