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Astra Militarum

Combined Arms

3 CP

Detachment Rules

Born Soldiers

Enhancements

Death Mask of Ollanius

10 pts

This mask depicts in obsidian and void-fired bronze the agonised visage of Saint Ollanius. Soldiers in the ancient artefact’s presence are gifted the determination and endurance of the famous martyr himself.

  • OFFICER* model only. While the bearer’s unit is Battle-shocked, subtract 1 from the Objective Control characteristic of models in that unit, instead of changing it to 0.

Drill Commander

20 pts

This officer has spent countless hours putting their soldiers through ceaseless firing drills.In the heat of combat, the worth of this training reveals itself.

  • OFFICER* model only. While the bearer is leading a unit, each time a model in that unit makes a ranged attack, if that unit Remained Stationary this turn, a Critical Hit is scored on a successful unmodified Hit roll of 5+.

Grand Strategist

15 pts

This commander can precisely anticipate the ebb and flow of war, their seemingly reactive tactics often prepared far in advance.

  • OFFICER* model only. In your Command phase, the bearer can issue one additional Order.

Reactive Command

15 pts

A natural tactician, this officer responds to their opponent’s manoeuvres in swift and decisive fashion, never allowing the foe to dictate the battle.

  • OFFICER* model only. Each time an enemy unit is set up within 9" of the bearer’s unit, the bearer can issue one Order. This is not counted towards the number of Orders the bearer can issue in a battle round.

Stratagems

eitherPlayer

Coordinated Action

1 CP
CommandMovementShootingChargeFight

The potency of armour and infantry is greatly enhanced when both work in close concert.

When:

Start of any phase.

Target:

One REGIMENT unit from your army and one SQUADRON unit from your army within 6" of and visible to that REGIMENT unit.

Effect:

Until the end of the phase, Orders affecting one of your units affect the other, and vice versa.

Reinforcements!

2 CP
CommandMovementShootingChargeFight

So numerous are the infantry of the Astra Militarum that fresh reserves can be called up at a moment’s notice.

When:

Any phase.

Target:

One INFANTRY REGIMENT unit from your army that was just destroyed. You can use this Stratagem on that unit even though it was just destroyed.

Effect:

Add a new unit to your army identical to your destroyed unit, in Strategic Reserves, at its Starting Strength and with all of its wounds remaining.

Restrictions:

This Stratagem cannot be used to return destroyed CHARACTER units to Attached units. You can only use this Stratagem once per battle.

Your Turn

Flexible Command

2 CP
Command

Some Astra Militarum officers have served with infantry and armour, and are equally adept at commanding either.

When:

Your Command phase.

Target:

Any number of ASTRA MILITARUM OFFICER units from your army.

Effect:

Until the end of the phase, your OFFICERS can issue Orders to REGIMENT units and SQUADRON units.

Fields of Fire

1 CP
Shooting

Armour and infantry work in concert, forming overlapping fields of fire against which neither cover nor heavy armour can protect.

When:

Your Shooting phase.

Target:

One REGIMENT unit and one SQUADRON unit from your army that have not been selected to shoot this phase.

Effect:

Select one enemy unit. Until the end of the phase, each time your selected REGIMENT and SQUADRON units make an attack that targets that enemy unit, improve the Armour Penetration characteristic of that attack by 1.

Opponent's Turn

Inspired Command

1 CP
Command

The greatest officers make their voices heard at the critical moment, their orders swift and decisive.

When:

Your opponent’s Command phase.

Target:

One ASTRA MILITARUM OFFICER unit from your army.

Effect:

Your OFFICER can issue one Order as if it were your Command phase.

Stalwart Protector

1 CP
Shooting

The indefatigable tanks of the Astra Militarum serve as mobile cover for the troops marching in their shadow

When:

Your opponent’s Shooting phase, just after an enemy unit has selected its targets.

Target:

One ASTRA MILITARUM VEHICLE unit from your army.

Effect:

Until the end of the phase, each time a ranged attack is allocated to an INFANTRY model from your army, if that model is not fully visible to every model in the attacking unit because of your VEHICLE, that model has the Benefit of Cover against that attack.