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Astra Militarum

Grizzled Company

3 CP

Detachment Rules

Ruthless Discipline

Enhancements

Abhuman Detail

20 pts

Ogryns respond well to this Commissar’s stern discipline and are even known to accompany them as a personal bodyguard.

  • COMMISSAR* model only. Add the OGRYN keyword to the list of units this model can issue Orders too (as stated on its datasheet).

In the Declare Battle Formations step, the bearer can be attached to an OGRYN SQUAD or BULLGRYN SQUAD unit.

Aquilan Eye

20 pts

This bionic lens contains a miniaturised auspex capable of detecting the slightest flaws in enemy defences.

  • ASTRA MILITARUM OFFICER* model only. Each time you select an Order for the bearer to issue, you can select the Order below:
  • Target Weak Spot (Order):* Each time a model in this unit makes a ranged attack that targets an enemy unit within 12", improve the Armour Penetration characteristic of that attack by 1.

Spec Ops Veteran

15 pts

This veteran commando officer imparts their experience in clandestine warfare to the rank and file.

  • ASTRA MILITARUM INFANTRY OFFICER* model only. Each time you select an Order for the bearer to issue, you can select the Order below:
  • Move to the Shadows (Order):* Each time a ranged attack targets this unit, until those attacks are resolved, models in this unit have the Stealth ability.

Laud Hailer

10 pts

This device amplifies the bearer’s voice, enabling their orders to cut through the din of battle.

  • ASTRA MILITARUM OFFICER* model only. Each time you select a unit for this OFFICER model to issue an Order to, that unit can be within 12" instead of within 6".

Stratagems

eitherPlayer

Snap To It

1 CP
CommandMovementShootingChargeFight

Reading the flow of battle and reacting in accordance, this officer expects their barked orders to be followed post-haste.

When:

Start of any phase.

Target:

One ASTRA MILITARUM OFFICER unit from your army.

Effect:

Your unit’s OFFICER model can issue 1 Order as if it were your Command phase.

Your Turn

No Retreat!

1 CP
Command

Battle-hardened and zealous, the company’s grizzled elites will gladly give their lives to honour the Emperor.

When:

Your Command phase.

Target:

One ASTRA MILITARUM unit from your army affected by the Duty and Honour! Order.

Effect:

If your unit is within range of an objective marker you control, that objective marker remains under your control, even if you have no models within range of it, until your opponent controls it at the start or end of a phase.

Veteran Sharpshooters

1 CP
Shooting

Marksmanship is a skill that only increases with experience.

When:

Your Shooting phase.

Target:

One ASTRA MILITARUM unit from your army that has not been selected to shoot this phase.

Effect:

Until the end of the phase, ranged weapons equipped by models in your unit have the [IGNORES COVER] ability.

Purging Fire

1 CP
Shooting

Clear the area and defend your objectives. Take no prisoners.

When:

Your Shooting phase.

Target:

One ASTRA MILITARUM unit from your army affected by an Order that has not been selected to shoot this phase.

Effect:

If your unit is within range of an objective marker, until the end of the phase, ranged weapons equipped by models in your unit have the [LETHAL HITS] ability.

Mordian Minute

1 CP
Shooting

Named for the soldiers of Mordian, this rapid-fire drill requires exceptional accuracy and coordination, but renders even the humble lasgun highly lethal.

When:

Your Shooting phase.

Target:

One ASTRA MILITARUM INFANTRY unit from your army affected by the First Rank, Fire! Second Rank, Fire! Order.

Effect:

Until the end of the phase, each time a model in your unit makes an attack, improve the Strength characteristic of that attack by 1.

Opponent's Turn

Additional Armour

1 CP
Shooting

Veteran soldiers know the value of additional protection, whether welded to vehicles or worn under flak armour.

When:

Your opponent’s Shooting phase, just after an enemy unit has selected its targets.

Target:

One ASTRA MILITARUM unit from your army that was selected as the target of one or more of the attacking unit’s attacks.

Effect:

Until the attacking unit has finished making its attacks, each time an attack targets your unit, worsen the Armour Penetration characteristic of that attack by 1.