Back to Asuryani

Asuryani

Devoted of Ynnead

2 CP

Detachment Rules

Strength from Death

Enhancements

Gaze of Ynnead

15 pts

This psychic executioner projects the extinguishing will of the Aeldari death god into the minds of the foe, reducing them to ashen grey husks in moments.

  • FARSEER* model only. The bearer’s Eldritch Storm weapon has the [DEVASTATING WOUNDS] ability.

Storm of Whispers

10 pts

As though this Warlock were a conduit to the realm of the unquiet dead, they are surrounded by an endless susurrus that chills the foe with terror.

  • WARLOCK* model only. In your Shooting phase, after the bearer has shot, select one enemy unit hit by one or more of those attacks. That unit must take a Battle‑shock test.

Borrowed Vigour

10 pts

This cruel warrior steals a portion of animus from each vanquished foe, keeping a little of Ynnead’s due to empower themselves and slay more foes in his name.

  • ARCHON* model only. Add 2 to the Attacks characteristic of the bearer’s melee weapons.

Morbid Might

15 pts

Driven to new heights of cold fury and icy strength by the death energies flowing through their sinews, this arena champion fights with supernatural vigour.

  • SUCCUBUS* model only. Each time the bearer makes a melee attack, you can re‑roll the Wound roll.

Stratagems

eitherPlayer

Pall of Dread

1 CP
CommandMovementShootingChargeFight

Even after they fall, the most fervent Ynnari leave a sinister sense of watchfulness in their wake like some invisible death shroud.

When:

Any phase.

Target:

One YNNARI unit from your army that was just destroyed while it was within range of one or more objective markers you controlled at the end of the previous phase. You can use this Stratagem on that unit even though it was just destroyed.

Effect:

Select one of those objective markers. That objective marker remains under your control until your opponent’s Level of Control over that objective marker is greater than yours at the end of a phase.

Macabre Resilience

1 CP
ShootingFight

Such is the conviction and power of the Ynnari that sometimes even mortal wounds cannot slow them.

When:

Your opponent’s Shooting phase or the Fight phase, just after an enemy unit has selected its targets.

Target:

One YNNARI INFANTRY or YNNARI MOUNTED unit from your army (excluding WRAITH CONSTRUCT units) that was selected as the target of one or more of the attacking unit’s attacks.

Effect:

Until the end of the phase, each time an attack targets your unit, subtract 1 from the Wound roll.

Emissaries of Ynnead

1 CP
Fight

Immersed in murder and gripped by holy purpose, these warriors bring Ynnead’s fatal message and his final gift to all who face them.

When:

Fight phase, just after a YNNARI INFANTRY unit from your army has selected its targets.

Target:

That YNNARI INFANTRY unit.

Effect:

Until the end of the phase, each time a model in your unit makes an attack, re‑roll a Hit roll of 1. If your unit is below its Starting Strength, you can re‑roll the Hit roll instead.

Parting the Veil

2 CP
Fight

In the moment of transcendent glory, before the Ynnari give their essence to their god, they fight harder than ever to take the foe with them to death.

When:

Fight phase, just after an enemy unit has selected its targets.

Target:

One YNNARI unit from your army that was selected as the target of one or more of the attacking unit’s attacks.

Effect:

Until the end of the phase, each time a model in your unit is destroyed, if that model has not fought this phase, do not remove it from play. The destroyed model can fight after the attacking unit has finished making its attacks, and is then removed from play.

Your Turn

Soulsight

1 CP
Shooting

Perceiving the flickering soulstuff of their foes, the Ynnari strike with ruthless precision.

When:

Your Shooting phase.

Target:

One YNNARI unit from your army that has not been selected to shoot this phase.

Effect:

Until the end of the phase, ranged weapons equipped by models in your unit have the [LETHAL HITS] and [IGNORES COVER] abilities

Opponent's Turn

Death Answers Death

1 CP
Shooting

As the foe slays their warriors, a terrible vigour grips the Ynnari and compels them to repay the slaughter in kind.

When:

End of your opponent’s Shooting phase.

Target:

One YNNARI unit from your army (excluding WRAITH CONSTRUCT units), if one or more models in that unit were destroyed this phase.

Effect:

Your unit can shoot as if it were your Shooting phase.