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Black Templars

Godhammer Assault Force

2 CP

Detachment Rules

Shock and Awe

Enhancements

Paragon of Fury

25 pts

This crusader’s hatred for the heretic and the unbeliever burns with the fury of a newborn star.

  • ADEPTUS ASTARTES* model only. Add 2 to the Strength characteristic of melee weapons equipped by the bearer. Each time a melee attack made by the bearer is allocated to an enemy model, if the bearer disembarked from a TRANSPORT this turn, add 1 to the Damage characteristic of that attack.

Battle-Psalm Precentor

10 pts

The chanted oratory of this commander rises in volume and stentorian vehemence as he leads his brothers into the charge until he seems like a wrathful war deity closing with his ungodly prey.

  • ADEPTUS ASTARTES* model only. Each time the bearer’s unit declares a charge, if an enemy unit takes a Battle-shock test as a result of the Shock and Awe Detachment rule, subtract 1 from that Battle-shock test.

Augury Servo-Host

15 pts

This warrior’s auto-senses are linked to a circling host of servo-skulls crafted from the remains of favoured serfs and failed neophytes. Fitted with ocular probes and sensor vanes, they provide the Black Templar with advanced targeting information to pick out the unbelievers who cower in concealment.

  • ADEPTUS ASTARTES* model only. At the start of your Shooting phase, select one enemy unit within 12" of and visible to the bearer. Until the end of the phase, models in that unit cannot have the Benefit of Cover.

Herald of Sacred Slaughter

15 pts

A pious harbinger of the crusade’s destructive potential, this warrior pushes forward at the first opportunity, eager to bring the Emperor’s judgement to the foe.

  • ADEPTUS ASTARTES* model only. In the Declare Battle Formations step, if the bearer starts the battle embarked within a DEDICATED TRANSPORT, that DEDICATED TRANSPORT has the Scouts 9" ability.

Stratagems

eitherPlayer

A Ceaseless Cause

1 CP
Fight

There is no room for hesitation or exultation for the Black Templars. With one knot of blasphemy expunged, the crusaders surge in search of the next.

When:

End of the Fight phase.

Target:

One ADEPTUS ASTARTES INFANTRY unit from your army that was eligible to fight this phase.

Effect:

If your unit is not within Engagement Range of one or more enemy units, it can make a Normal move of up to 6". It cannot embark within a TRANSPORT at the end of this move if it disembarked from a TRANSPORT this turn.

Your Turn

Uncompromising Egress

1 CP
Movement

Little can threaten to overwhelm the venerable Land Raider. Its multiple, hydraulically augmented assault ramps slam into closing aggressors, enabling its deadly cargo to deploy quickly.

When:

Your Movement phase.

Target:

One LAND RAIDER model from your army that has not been selected to move this phase.

Effect:

One ADEPTUS ASTARTES unit embarked within your LAND RAIDER can disembark. When doing so, models in that unit can be set up anywhere on the battlefield wholly within 6" of your LAND RAIDER and can be set up within Engagement Range of one or more enemy units.

Gauntlet of The God-Emperor

1 CP
Movement

Like the mailed fist of the Master of Mankind, the crusade’s armoured battle tanks, transports and combat walkers smash their way through choked war zones to reach those deserving execution.

When:

Your Movement phase.

Target:

One ADEPTUS ASTARTES VEHICLE model from your army that has not been selected to move this phase.

Effect:

Until the end of the phase, each time your model makes a Normal or Advance move, it can move horizontally through terrain features.

Focused Hatred

1 CP
Charge

Surging from assault ramps, the Black Templars let none bar them from the most unholy threats, using their armoured might to bludgeon a path into battle.

When:

Your Charge phase, just after you make a Charge roll for an ADEPTUS ASTARTES unit from your army that disembarked from a TRANSPORT this turn.

Target:

That ADEPTUS ASTARTES unit.

Effect:

Until the end of the phase, each time your unit makes a Charge move, models in your unit can move through models (when doing so, its models can move within Engagement Range of enemy models, but they can only end that move within Engagement Range of enemy models if those enemy models belong to a unit that your unit declared a charge against this turn).

Condemnatory Info-Screed

1 CP
Fight

Prepared within their troop compartment by a broadcast litany of their foe’s ungodly sins, the crusaders emerge with their hearts full of hatred.

When:

Your Fight phase

Target:

One ADEPTUS ASTARTES unit from your army that has not been selected to fight this phase.

Effect:

Until the end of the phase, each time a model in your unit makes an attack, if it disembarked from a TRANSPORT this turn, re-roll a Wound roll of 1. lf that TRANSPORT has the LAND RAIDER keyword, you can re-roll the Wound roll instead.

Opponent's Turn

Blessed Hull

2 CP
Shooting

Their hulls blessed by the chants of Techmarines and their prayer-servitors, a crusade’s war engines can be entreated to withstand the most malign attacks.

When:

Your opponent’s Shooting phase, just after an enemy unit has selected its targets.

Target:

One ADEPTUS ASTARTES VEHICLE unit from your army that was selected as the target of one or more of the attacking unit’s attacks.

Effect:

Until the end of the phase, each time an attack is allocated to a model in your unit, subtract 1 from the Damage characteristic of that attack.