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Chaos Knights

Hunting Warpack

1 CP

Detachment Rules

Scenting Fear

Enhancements

Snarling Rivalry (Upgrade)

10 pts

The greatest Executioners are expert long‑range killers. They viciously compete for tallies of slaughter and eagerly eviscerate dug‑in foes to prove their skill.

Executioner unit only. This unit’s ranged attacks have [Ignores Cover].

Soul-spoor Auspicator (Upgrade)

15 pts

Those Huntsmen darkly blessed with a daemonic device sensitive to a worthy prey’s spirits are capable of killing shots at greater effective ranges.

Huntsman unit only. This unit’s ranged attacks have +6" R.

Stratagems

eitherPlayer

Insensate Bloodthirst

1 CP
Fight

Gripped by a fever to kill and with prey within reach, whatever damage the prey inflicts is smothered by a War Dog’s thrill of the hunt.

When:

Fight phase, when an enemy unit targets a friendly War Dog unit.

Target:

That War Dog unit.

Effect:

Your unit has Feel No Pain 5+.

Your Turn

Leash of the Masters

1 CP
Shooting

Under the painful neural leash of a Helm Mechanicum, a War Dog pilot’s gory instincts can be overridden to undertake vital operations prioritised by their larger masters.

When:

Your Shooting phase, when a friendly WAR DOG unit has shot.

Target:

That War Dog unit.

Effect:

Those attacks do not prevent your unit from being eligible to start an action.

Opponent's Turn

Stalking Focus

1 CP
Shooting

With a prize under their talons, War Dogs are adept at evading the prey’s sight by loping low through cover.

When:

Your opponent’s Shooting phase, when an enemy unit targets a friendly War Dog unit within range of an objective.

Target:

That War Dog unit.

Effect:

Ranged attacks that target your unit have ‑1 AP until that enemy unit has attacked.