Chaos Knights
Hunting Warpack
Detachment Rules
Scenting Fear
Enhancements
Snarling Rivalry (Upgrade)
10 ptsThe greatest Executioners are expert long‑range killers. They viciously compete for tallies of slaughter and eagerly eviscerate dug‑in foes to prove their skill.
Executioner unit only. This unit’s ranged attacks have [Ignores Cover].
Soul-spoor Auspicator (Upgrade)
15 ptsThose Huntsmen darkly blessed with a daemonic device sensitive to a worthy prey’s spirits are capable of killing shots at greater effective ranges.
Huntsman unit only. This unit’s ranged attacks have +6" R.
Stratagems
eitherPlayer
Insensate Bloodthirst
1 CPGripped by a fever to kill and with prey within reach, whatever damage the prey inflicts is smothered by a War Dog’s thrill of the hunt.
Fight phase, when an enemy unit targets a friendly War Dog unit.
That War Dog unit.
Your unit has Feel No Pain 5+.
Your Turn
Leash of the Masters
1 CPUnder the painful neural leash of a Helm Mechanicum, a War Dog pilot’s gory instincts can be overridden to undertake vital operations prioritised by their larger masters.
Your Shooting phase, when a friendly WAR DOG unit has shot.
That War Dog unit.
Those attacks do not prevent your unit from being eligible to start an action.
Opponent's Turn
Stalking Focus
1 CPWith a prize under their talons, War Dogs are adept at evading the prey’s sight by loping low through cover.
Your opponent’s Shooting phase, when an enemy unit targets a friendly War Dog unit within range of an objective.
That War Dog unit.
Ranged attacks that target your unit have ‑1 AP until that enemy unit has attacked.