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Dark Angels

Darkflight Pursuit

1 CP

Detachment Rules

Black-winged Vigilance

Enhancements

Thundercowl Turbines (Upgrade)

15 pts

These master‑wrought engines from the Dark Age of Technology churn the gloom emanated by the Ravenwing’s reliquaries into a billowing cawl that shrouds their advance, allowing them to strike when the foe least expects.

Ravenwing Fly unit only. In your first Movement phase, this unit can make an ingress move.

Nightforged Battery (Upgrade)

15 pts

Use of these relic plasma storm batteries is granted only by dispensation of the Master of the Rock. They unleash devastating toroids of searing plasma, while their venting subsystems are known to be especially vigilant.

Land Speeder Vengeance unit only. This unit can re‑roll:

  • Rolls to determine the A of a weapon.
  • Hazard rolls.

Stratagems

Opponent's Turn

Wings of Shadow

1 CP
Shooting

Through subtle manoeuvring and empowered cameleoline armour, the swiftest of the Ravenwing evade attempts to bring their hunt to an end.

When:

Your opponent’s Shooting phase, when an enemy unit targets a friendly Ravenwing Fly unit.

Target:

That Ravenwing Fly unit.

Effect:

Your unit has Stealth.

We Are Vengeance

1 CP
Shooting

The Ravenwing’s aerial assets are capable of swift and reactive manoeuvring to new firing positions, ensuring opportunities for rapid vengeance.

When:

Your opponent’s Shooting phase, when an enemy unit that targeted a friendly unengaged Ravenwing Fly unit has shot.

Target:

That Ravenwing Fly unit.

Effect:

Your unit can make a normal move of up to D3+3".

Your Turn

Skyborne Surveillance

1 CP
Shooting

The auspicators of the Ravenwing are sleepless, and from ideal hunting vantages, there is nowhere the foe can hide for long.

When:

Your Shooting phase, when a friendly Ravenwing Fly unit has shot.

Target:

That Ravenwing Fly unit.

Effect:

Visible enemy units within 6" of your unit have +3" detection range.