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Dark Angels

Interrogation Conclave

1 CP

Detachment Rules

Dread Catechism

Enhancements

Limitless Zeal

10 pts

This Interrogator‑Chaplain is restless and dynamic, not only in his pursuit of enemies but also when eliciting their screamed confessions.

Chaplain model only. This unit has +1 to charge rolls.

Inescapable Interrogation

20 pts

Whatever physical obfuscation the enemy hides behind mirrors only the lies shrouding their souls. This experienced Chaplain is deceived by neither.

Chaplain model only. This unit’s ranged attacks have [Ignores Cover].

Stratagems

eitherPlayer

Terrifying Zeal

1 CP
Charge

The intensity with which the skull‑masked Interrogator‑Chaplains plunge into the fray can shake the hardiest warriors. All who face them feel the tiniest of guilts eating away at their soul.

When:

Your Charge phase, when a friendly Chaplain unit ends a charge move.

Target:

That Chaplain unit.

Effect:

Select one enemy unit (excluding Monster/Vehicle units) engaged with your unit. That enemy unit makes a leadership roll:

  • If that leadership roll fails, that enemy unit’s attacks have -1 to hit rolls until the end of the turn.

Exacting Punishment

1 CP
ShootingFight

With a denunciatory roar, Chaplains lead their battle‑brothers in focused assaults to root out the foe’s reviled leaders.

When:

Your Shooting phase or the Fight phase, when a friendly Chaplain unit is selected to attack.

Target:

That Chaplain unit.

Effect:

Your unit’s attacks have [Precision].

Opponent's Turn

Wages of Cowardice

1 CP
Movement

The spiritual leaders of the Dark Angels are ever watchful for lapses of conviction, and when displayed by the foe, they are the first to fervently capitalise on them.

When:

Your opponent’s Movement phase, when an enemy unit that was engaged with a friendly Chaplain unit ends a fall‑back move, if that Chaplain unit is unengaged.

Target:

That Chaplain unit.

Effect:

Your unit can make a normal move of up to D3+3".