Drukhari
Covenite Coterie
Detachment Rules
Stitchflesh Abominations
Enhancements
Master Regenesist
25 ptsHaving extensively studied the mechanisms of biological growth and vitality, this Haemonculus is adept at goading flesh to reknit and new muscle and limbs to sprout in ever more grotesque arrangements.
- HAEMONCULUS* model only. Each time the bearer uses its Fleshcraft ability, you can return up to D3+3 destroyed Bodyguard models to the bearer’s unit instead of D3+1.
Master Nemesine
5 ptsSimply for the sake of scientific curiosity and personal entertainment, this twisted poisoner has tailored toxins to kill every single life form they have ever encountered.
- HAEMONCULUS* model only. The bearer’s weapons have the [ANTI‑BEAST 2+] and [ANTI‑MONSTER 4+] abilities.
Master Artisan
20 ptsThis Haemonculus is a savant in the arts of sculpting metal, flesh, sinew and bone alike. Their creations are works of dark and malevolent genius.
- HAEMONCULUS* model only. Add 1 to the bearer’s Wounds characteristic and add 1 to the Toughness characteristic of models in the bearer’s unit.
Master Repugnomancer (Aura)
15 ptsThe Repugnomancers focus all their study on the art of triggering instinctive revulsion and horror. Though considered gauche by many other Haemonculi, the results of their foul craft on the battlefield are undeniable.
- HAEMONCULUS* model only. Add 3" to the range of the bearer’s Fear Incarnate ability, and each time a friendly DRUKHARI unit within 9" of the bearer fails a Battle‑shock test or is destroyed, roll one D6: on a 4+, you gain 1 Pain token.
Stratagems
eitherPlayer
Postmortality
1 CPTo the greatest Haemonculi, death is but an intriguing and temporary state to be experienced.
Any phase.
One HAEMONCULUS model from your army that was just destroyed. You can use this Stratagem on that model even though it was just destroyed.
Spend 1‑3 Pain tokens. At the end of the phase, set the destroyed model back up on the battlefield, as close as possible to where it was destroyed and not within Engagement Range of any enemy units, with a number of wounds remaining equal to the number of Pain tokens you just spent.
You cannot use this Stratagem if you have 0 Pain tokens, and you cannot target the same HAEMONCULUS model with this Stratagem more than once per battle.
Symphony of Suffering
1 CPSo extreme are the foe’s agonies that they spread a shock wave of terror through their comrades.
Fight phase, just after a DRUKHARI unit from your army destroys an enemy unit.
That DRUKHARI unit.
Each enemy unit within 9" of and visible to your unit must take a Battle‑shock test, subtracting 1 from that test if your unit is a HAEMONCULUS COVENS unit.
Poisoner’s Art
1 CPThe venoms wielded by these warriors are potent enough to impress Shaimesh himself.
Fight phase, just after a HAEMONCULUS COVENS unit from your army has fought.
That HAEMONCULUS COVENS unit.
Select one enemy unit (excluding VEHICLES) hit by one or more of your unit’s attacks this phase. Until the end of the battle, that enemy unit is poisoned. At the start of each Command phase, roll one D6 for each poisoned unit on the battlefield: on a 4+, that unit suffers D3 mortal wounds.
Distillers of Fear
2 CPBy arcane syringe and unholy invocation, the enemy’s terror is syphoned out of their bodies, leaving them as little more than contorted husks.
Fight phase.
One HAEMONCULUS COVENS unit from your army that has not been selected to fight this phase.
Until the end of the phase, each time a model in your unit makes an attack that targets an enemy unit that is Battle‑shocked, that attack has the [DEVASTATING WOUNDS] ability.
Connoisseurs of Pain
1 CPThese epicureans of extreme sensation revel in their agonies as much as those of the foe.
Your opponent’s Shooting phase or the Fight phase, just after an enemy unit has selected its targets.
One DRUKHARI unit from your army that was selected as the target of one or more of the attacking unit’s attacks.
Spend 1 Pain Token. Until the attacking unit has finished making its attacks, each time an attack targets your unit, worsen the Armour Penetration characteristic of that attack by 1. At the end of the phase, if your unit is still on the battlefield and it is a HAEMONCULUS COVENS unit, you gain 1 Pain Token.
Opponent's Turn
Enfolding Nightmare
1 CPEven as the prey seek to drive the covenites back with hails of firepower, the horrors lurch closer.
Your opponent’s Shooting phase, just after an enemy unit has shot.
One HAEMONCULUS COVENS unit from your army that was selected as the target of one or more of the attacking unit’s attacks.
Your unit can make a surge move of up to D6".