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Emperor’s Children

Court of the Phoenician

2 CP

Detachment Rules

Sensational Performance

Master of the Pageant

Enhancements

Tears of the Phoenix

25 pts

The addictive substance in these droplets is said to fracture consciousness – and sanity – to the point where the imbiber perceives every strike and parries their opponents’ attempts.

  • EMPEROR’S CHILDREN* model only. Each time a model in the bearer’s unit makes a melee attack, you can ignore any or all modifiers to that attack’s Weapon Skill characteristic and any or all modifiers to the Hit roll and Wound roll.

Exalted Patron

15 pts

This champion is a domineering martial lord, hungry for the adulation and audience of his warband’s most self-centred blademasters.

  • LORD EXULTANT* model only. Add 1" to the Move characteristic of the bearer.

In the Declare Battle Formations step, the bearer can be attached to a FLAWLESS BLADES unit.

Soulstain Made Manifest

15 pts

The corruption of this warrior’s soul is so total that it bleeds outwards in a nimbus of nauseating eldritch horror that repulses his enemies.

  • EMPEROR’S CHILDREN* model only. At the start of the Fight phase, you can select one enemy unit within Engagement Range of the bearer; that unit must take a Battle‑shock test, subtracting 1 from the result.

Spiritsliver

20 pts

This slender hellforged blade appears to weave in and out of being. Its daemonic bearer wields it in flickering arcs at supernatural speed, swift enough for its phantasmal edge to slice apart a victim’s soul before it is lost to the Warp.

  • EMPEROR’S CHILDREN DAEMON PRINCE* model only. Add 1 to the Strength and Attacks characteristics of the bearer’s melee weapons.

Stratagems

eitherPlayer

Contemptuous Disregard

1 CP
ShootingFight

With cocktails of resilience-enhancing stimms or armour inlaid with forbidden runes of warding, the Emperor’s Children sneeringly disregard even powerful blows.

When:

Your opponent’s Shooting phase or the Fight phase.

Target:

One EMPEROR’S CHILDREN unit from your army.

Effect:

Until the end of the phase, each time an attack targets your unit, if the Strength characteristic of that attack is greater than the Toughness characteristic of your unit, subtract 1 from the Wound roll.

Prideful Superiority

2 CP
Fight

The chance to ostentatiously humble the foe’s champions and prove them worthless rivals is a lure few Emperor’s Children can resist.

When:

Fight phase.

Target:

One EMPEROR’S CHILDREN unit from your army that has not been selected to fight this phase.

Effect:

Until the end of the phase, each time a model in your unit makes an attack that targets a CHARACTER unit, you can re-roll the Hit roll and you can re‑roll the Wound roll.

Your Turn

Sinuous Breach

1 CP
MovementCharge

The power of Slaanesh is an undulating and writhing thing, and his daemonic servants can mould their forms to slither over and through any obstacle.

When:

Your Movement phase or your Charge phase.

Target:

One EMPEROR’S CHILDREN DAEMON unit from your army that has not been selected to move or charge this phase.

Effect:

Until the end of the phase, each time your unit makes a Normal, Advance or Charge move, it can move horizontally through terrain features.

Close-quarters Excruciation

1 CP
Shooting

At short range, the Emperor’s Children eagerly target weak points in their enemies, exulting over every cry of pain they elicit.

When:

Your Shooting phase.

Target:

One EMPEROR’S CHILDREN unit from your army that has not been selected to shoot this phase.

Effect:

Until the end of the phase, each time an EMPEROR’S CHILDREN model in your unit makes an attack that targets an eligible unit within 12", improve the Strength and  Armour Penetration characteristics of that attack by 1.

Euphoric Inspiration

1 CP
Charge

Those with the Dark Prince’s blessings inspire euphoric floods of battle-lust in the Emperor’s Children, who power towards the foe with screams of murderous ecstasy.

When:

Your Charge phase.

Target:

One EMPEROR’S CHILDREN DAEMON unit from your army.

Effect:

Until the end of the phase, you can re-roll Charge rolls for friendly EMPEROR’S CHILDREN units within 6" of your unit.

Opponent's Turn

Catalytic Stimulus

1 CP
Shooting

Invigorated by pain, the Emperor’s Children will embrace an enemy’s attack as a catalyst for masterful vengeance.

When:

Your opponent’s Shooting phase, just after an enemy unit has shot.

Target:

One EMPEROR’S CHILDREN unit from your army that lost one or more wounds as a result of those attacks.

Effect:

Your unit can make a surge move of up to D6".