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Legiones Daemonica

Cavalcade of Chaos

1 CP

Detachment Rules

Unholy Avalanche

Enhancements

Apocalyptic Steeds (Upgrade)

10 pts

The daemonic abominations ridden by these warriors thunder into battle like the manifestation of every culture’s apocalyptic prophecies since time began.

Legiones Daemonica Mounted unit only. This unit has +1" M.

Soul-shattering Charge (Upgrade)

10 pts

The impact of these terrifying riders is enough to blast the very soulstuff from the bodies of their victims, leaving even those foes that resist as hollow shells of their former might.

Legiones Daemonica Mounted unit only. When this unit is selected to fight, if this unit made a charge move this turn, you can use this ability. If you do, when determining which models in this unit can fight, friendly models that are within 3" of enemy units engaged with this unit can target those enemy units.

Stratagems

Your Turn

From Beyond the Veil

1 CP
Movement

Erupting from a rippling warp portal, the cavalry of the Chaos Gods fall upon their shocked foes as though manifesting from nowhere.

When:

End of the Movement phase, from the start of the battle.

Target:

One friendly Legiones Daemonica Mounted unit in strategic reserves.

Effect:

Your unit can make an ingress move.

Warp-riders

1 CP
Movement

Thundering along the spectral ways of the Warp, these infernal riders pass through solid matter like spectres out of some voidsman’s gheist story.

When:

Your Movement phase, when a friendly Legiones Daemonica Mounted unit is selected to move.

Target:

That Legiones Daemonica Mounted unit.

Effect:

Your unit has Mobile.

Opponent's Turn

Inescapable Manifestations

1 CP
Movement

It is no easy matter to escape this thundering warp‑spawned cavalcade, and those who try are likely to be ridden down by howling daemons.

When:

Your opponent’s Movement phase, when a unit is selected to make a fall‑back move, if that unit is engaged with a friendly Legiones Daemonica Mounted unit.

Target:

That Legiones Daemonica Mounted unit.

Effect:

When an enemy unit engaged with your unit is selected to make a fall‑back move, that enemy unit must use the desperate escape mode. If that enemy unit is battle‑shocked, -1 from those hazard rolls.