Back to Legiones Daemonica

Legiones Daemonica

Legion of Excess

2 CP

Detachment Rules

Beguiling Aura

Seductive Gambit

Enhancements

False Majesty (Aura)

30 pts

Dripping poisonous finery and stalking across the battlefield with regal arrogance, this daemon evokes in its fellows the jealous need to outshine its magnificence.

  • LEGIONES DAEMONICA SLAANESH* model only. While a friendly LEGIONES DAEMONICA SLAANESH unit (excluding MONSTERS) is within 6" of the bearer, each time a model in that unit makes a melee attack, add 1 to the Wound roll.

Dreaming Crown (Aura)

30 pts

This gilded circlet fills mortal minds with waking dreams potent enough to intoxicate and distract even the most disciplined or alien combatants, leaving them easy prey for the daemons of Slaanesh.

  • LEGIONES DAEMONICA SLAANESH* model only. While a friendly LEGIONES DAEMONICA SLAANESH unit (excluding MONSTERS) is within 6" of the bearer, each time a model in that unit makes a melee attack, add 1 to the Hit roll.

Avatar of Perfection

15 pts

This entity is the corporeal embodiment of selfish arrogance, fighting best when it fights alone.

  • LEGIONES DAEMONICA SLAANESH MONSTER* model only. At the start of each phase, if there are no other friendly units within 6" of the bearer, you can: re‑roll Advance rolls made for the bearer; re‑roll Charge rolls made for the bearer; ignore any or all modifiers to its Move characteristic and to any Advance and/or Charge rolls made for the bearer.

Soul Glutton

10 pts

This daemon lord guzzles souls, its bloated corporeality reknitting with each fresh morsel.

  • LEGIONES DAEMONICA SLAANESH MONSTER* model only. At the end of the Fight phase, if one or more enemy models were destroyed this phase as a result of one or more of the bearer’s attacks, it can use this Enhancement. If it does, it regains up to D3 lost wounds.

Stratagems

eitherPlayer

Thieves of Pain

1 CP
CommandMovementShootingChargeFight

To exist, however fleetingly, in realspace is an opportunity to indulge in every physical sensation. So enraptured do the daemons of Slaanesh become that they even steal one another’s agonies to enjoy.

When:

Any phase, just after an attack or mortal wound is allocated to a model in a LEGIONES DAEMONICA SLAANESH unit from your army (excluding MONSTERS and VEHICLES).

Target:

That LEGIONES DAEMONICA SLAANESH unit.

Effect:

Select one other friendly LEGIONES DAEMONICA SLAANESH unit that is within 9" of and visible to your unit. Until the end of the phase, while the selected unit is on the battlefield, each time a model in your unit would lose a wound, inflict 1 mortal wound on the selected unit instead.

Archagonists

2 CP
Fight

These daemons perceive with absolute clarity whereabouts on their victims’ bodies they must strike to inflict the greatest possible excess of suffering.

When:

Fight phase.

Target:

One LEGIONES DAEMONICA SLAANESH MONSTER unit or up to two LEGIONES DAEMONICA SLAANESH units (excluding MONSTERS) from your army that have not been selected to fight this phase.

Effect:

Until the end of the phase, each time a model in one of those units makes an attack, add 1 to the Wound roll.

Your Turn

Sensory Excruciation

1 CP
Command

This entity causes the battlefield to flicker wildly between the debauched Slaaneshi Warp interstice and the most brutally mundane reality, faster than even supernatural senses can perceive. The result is a psychically devastating barrage of excess and deprivation.

When:

Your Command phase.

Target:

One LEGIONES DAEMONICA SLAANESH MONSTER unit from your army that is on the battlefield.

Effect:

Each unit on the battlefield that is within your army’s Shadow of Chaos must take a Battle‑shock test, subtracting 1 from that test if they are Below Half‑strength.

  • Designer’s Note*: This Stratagem forces all friendly and enemy units alike within your army’s Shadow of Chaos to take a Battle‑shock test. This can allow a Chaos Daemons player to heal units from their army through the Daemonic Terror army rule, at the risk of causing some of their own units to become Battle‑shocked.

Phantasmal Longing

1 CP
MovementCharge

Against their wills, enemy combatants find themselves wishing for the daemons of Slaanesh to draw closer. It is child’s play for the daemons of Slaanesh to harness such strong emotions and transform them into manifest reality.

When:

Your Movement phase or your Charge phase.

Target:

One LEGIONES DAEMONICA SLAANESH unit from your army.

Effect:

Until the end of the phase, each time a model in your unit makes a move, it can move through terrain features.

Cavalcade of Blades

1 CP
Charge

The cavorting approach of Slaaneshi daemons is hypnotic and enthralling. It is a whirling carousel of eye‑searing colours and flashing blades that tempt mortals to reach out with trembling eagerness until they can just reach.

When:

Your Charge phase, just after a LEGIONES DAEMONICA SLAANESH unit from your army ends a Charge move.

Target:

That LEGIONES DAEMONICA SLAANESH unit.

Effect:

Select one enemy unit within Engagement Range of your unit, then roll one D6 for each model in your unit that is within Engagement Range of that enemy unit, or roll six D6 instead if your unit is a MONSTER unit: for each 4+, that enemy unit suffers 1 mortal wound.

Opponent's Turn

Overwhelming Excess

1 CP
ShootingFight

Sensation gushes relentlessly into the overstimulated minds of the enemy until their souls strain fit to burst. Barely able to think or function, they recoil in their desperate need to stem the unstoppable tide.

When:

Your opponent’s Shooting phase or the Fight phase, just after an enemy unit has selected its targets

Target:

One LEGIONES DAEMONICA SLAANESH unit from your army that was selected as the target of one or more of the attacking unit’s attacks.

Effect:

Until the end of the phase, each time an attack targets your unit, subtract 1 from the Hit roll.