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Space Wolves

Veterans of the Fang

1 CP

Detachment Rules

Old Greymanes

Enhancements

Eye of the Hunter

20 pts

It is said of this warrior’s marksmanship that he could bring down a ghost in the midst of a blizzard from a thousand paces. Better still, he knows how best to guide his packmates with his expertise.

Wolf Guard Battle Leader model only. This unit's ranged attacks have:

  • [Assault].
  • [Ignores Cover].
  • +1 AP.

Weaver of Sagas

15 pts

Bellowing inspirational sagas of the Space Wolves’ great deeds, this Wolf Priest inspires his fellows to newfound fortitude, none more so than the steel-nerved Grey Hunters.

Wolf Priest model only. (Once per battle-round, per army) In your Movement phase, at the start or end of this unit's move, you can:

  • Select one friendly Adeptus Astartes unit within 6" of this unit. That unit is no longer battle-shocked.
  • Or: Select one friendly Grey Hunters unit within 18" of this unit. That unit is no longer battle-shocked.

Stratagems

Your Turn

Blade-keen Senses

1 CP
Shooting

Many decades’ experience hunting foes through the worst conditions have honed the senses of these warriors to near-inescapable sharpness.

When:

Start of your Shooting phase.

Target:

One friendly unengaged Grey Hunters unit.

Effect:

Select one visible enemy unit within 24" of your unit. That enemy unit has +6" detection range.

Icy Calm

1 CP
Movement

No matter what is demanded of them amidst the mayhem of battle, still packs of Grey Hunters are able to complete even the most complex tasks with stern surety.

When:

Your Movement phase, when a friendly Grey Hunters unit is selected to make an advance/fall-back move.

Target:

That Grey Hunters unit.

Effect:

That move does not prevent your unit from being eligible to start an action.

eitherPlayer

Grizzled Killers

1 CP
Fight

Be it mighty beasts or hordes of lesser foes, these warriors learned long ago how to best them.

When:

Fight phase, when a friendly Grey Hunters unit is selected to fight.

Target:

That Grey Hunters unit.

Effect:

Your unit's melee attacks have:

  • [Sustained Hits 1].
  • Or: [Lethal Hits].