Many and varied are the Imperial agents who safeguard the Emperor’s realm amidst secretive agendas. Whether lone killers, cells of covert specialists or congregations of esoteric warriors drawn together under the highest authority in sector-wide campaigns, Imperial agents are deadly tools of extermination.
Note that you can include AGENTS OF THE IMPERIUM DEDICATED TRANSPORT units in such an army as normal, but each unit must start the battle with one or more units embarked within it, or it cannot be deployed for that battle and will count as having been destroyed during the first battle round.
If your Army Faction is AGENTS OF THE IMPERIUM, then in the Select Detachment Rules step, you can select one of the available Detachments from this publication as normal.
If your Army Faction is not AGENTS OF THE IMPERIUM, but every model in your army has the IMPERIUM keyword, you can include AGENTS OF THE IMPERIUM units in your army even if they do not have the Faction keyword you selected in the Select Army Faction step. In this case, the maximum number of AGENTS OF THE IMPERIUM units you can include in your army depends on the battle size, as shown below.
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Throughout the Imperium, there exist numerous martial organisations and shadowy institutions. Bodies of armed warriors or solitary agents from these groups possess specialist skills, unusual equipment and vested interests that lead them to be attached to larger Imperial armies. Some are requisitioned by the army’s commander for their particular abilities whilst others are assigned by their hidden masters to achieve singular agendas. The most powerful have the authority and reputation to enforce their presence on the battlefield.