Heretic Astartes
Veterans of the Long War
Detachment Rules
Focus of Hatred
Enhancements
Warmaster’s Gift
15 ptsThis warrior bears a daemonic weapon of great power, gifted unto to them by the Despoiler himself.
- CHAOS LORD* model only. Each time the bearer makes an attack that targets your focus of hatred, an unmodified successful Wound roll of 5+ scores a Critical Wound.
Eager for Vengeance
20 ptsThe desire for vengeance and bloodshed has festered within this warrior’s heart for millennia. The opportunity to unleash it upon the foe is eagerly embraced.
- HERETIC ASTARTES* model only (excluding DAMNED models). The bearer’s unit is eligible to shoot and declare a charge in a turn in which it Fell Back. Each time a model in the bearer’s unit makes an attack that targets your focus of hatred, if the bearer’s unit Fell Back this turn, add 1 to the Hit roll, and each time you select your focus of hatred as a target of that unit’s charge, add 1 to the Charge roll.
Eye of Abaddon
15 ptsThe Warmaster observes all. He bestows his favour only upon those who slaughter his most hated enemies.
- HERETIC ASTARTES* model only (excluding DAMNED models). While the bearer is on the battlefield, each time your focus of hatred is destroyed, roll one D6: on a 4+, you gain 1CP.
Mark of Legend
10 ptsThis warrior has earned the patronage of a powerful daemonic entity and been rewarded with unholy powers.
- HERETIC ASTARTES* model only (excluding DAMNED models). Once per turn, you can re-roll one Hit roll, one Wound roll or one saving throw made for the bearer.
Stratagems
eitherPlayer
Endless Ire
2 CPNo amount of bloodshed can truly satisfy this bitter champion’s desire for vengeance.
Any phase, just after your focus of hatred is destroyed.
One HERETIC ASTARTES CHARACTER unit from your army (excluding Damned units).
Select one enemy unit within 12" of and visible to your unit. Until the start of your next Command phase, that enemy unit is considered to be your focus of hatred.
Contemptuous Disregard
1 CPSuch embittered warriors as these shrug off hails of enemy fire with arrogant disdain.
Your opponent’s Shooting phase or the Fight phase, just after an enemy unit has selected its targets.
One HERETIC ASTARTES unit from your army (excluding DAMNED units) that was selected as the target of one or more of the attacking unit’s attacks.
Until the attacking unit has finished making its attacks, each time an attack targets your unit, worsen the Armour Penetration characteristic of that attack by 1.
Bringers of Despair
1 CPFearful of countenance, these ancient warriors are redolent with warp power and radiate a horrifying aura of might.
Fight phase.
One HERETIC ASTARTES unit from your army (excluding DAMNED units) that is within Engagement Range of your focus of hatred.
Until the end of the phase, your unit has the Fights First ability.
Your Turn
Black Crusade
1 CPThe Warmaster’s Black Crusade grinds ever onwards without restraint or remorse.
Your Movement phase.
One HERETIC ASTARTES INFANTRY unit or HERETIC ASTARTES MOUNTED unit from your army (excluding DAMNED units).
Until the end of the turn, your unit is eligible to shoot in a turn in which it Advanced or Fell Back, and bolt pistols, boltguns and combi-bolters equipped by models in your unit have the [DEVASTATING WOUNDS] ability while your unit has not already inflicted 6 wounds this turn using that ability.
Let the Galaxy Burn
1 CPNo barricade or fortification is proof against the vengeful fury of these hate-fuelled murderers.
Your Shooting phase.
One HERETIC ASTARTES unit from your army (excluding TZEENTCH units) that has not been selected to shoot this phase.
Until the end of the phase, ranged weapons equipped by models in your unit have the [IGNORES COVER] ability, and change the Attacks characteristic of Torrent weapons equipped by models in your unit to 6.
Opponent's Turn
Millennia of Experience
1 CPThousands of years of ceaseless conflict have forged these warriors into skilled and merciless killers.
Your opponent’s Movement phase, just after an enemy unit ends a Normal, Advance or Fall Back move.
One HERETIC ASTARTES INFANTRY or HERETIC ASTARTES MOUNTED unit from your army (excluding DAMNED units) that is within 8" of that enemy unit and not within Engagement Range of one or more enemy units.
Your unit can make a Normal move of up to 6".