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Necrons

Hand of the Dynasty

1 CP

Detachment Rules

Hypermotility Protocols

Enhancements

Enlivened Sentinels (Upgrade)

20 pts

Goaded into battle by overriding imperatives, these Warriors march relentlessly out to enact the will of their masters.

Necron Warriors unit only. This unit has Scouts 5".

Tools of Dominion (Upgrade)

15 pts

Nobles are not above expending additional resources to improve the armaments of their more valuable soldiery.

Immortals unit only. This unit’s ranged attacks have [Rapid Fire 1].

Stratagems

Your Turn

Dominance Protocols

1 CP
Command

Simple and inescapable directives compel these Immortals to seize strategically vital battlefield sites and fight with redoubled fury to defend them from the foe.

When:

Command phase.

Target:

One friendly Immortals unit.

Effect:

Your unit has +1 OC until the end of the turn.

eitherPlayer

Will of the Conqueror

1 CP
Fight

Moved like playing pieces by the irresistible will of their noble masters, the Necron soldiery rapidly secured ever more dynastic territory.

When:

End of your Movement phase.

Target:

One friendly Immortals/Necron Warriors unit.

Effect:

Select one objective your unit is controlling. That objective is secured.

Opponent's Turn

Nanosaturation

1 CP
Shooting

In response to enemy threats, these Necron footsoldiers unseal canoptek urns and unleash a localised nanoscarab plague to saturate the site they are holding.

When:

Your opponent’s Shooting phase, when an enemy unit that targeted a friendly Immortals/Necron Warriors unit has shot.

Target:

That Immortals/Necron Warriors unit.

Effect:

Your unit shoots using snap shooting, but while doing so your unit can only target that enemy unit.