After sixty million years in hibernation, the android legions of the Necrons rise across the galaxy. Armies of burnished steel once dormant and hidden march again, inexorable in their advance to restore their ancient empire. Armed with arcane technology, nigh impervious to damage and led by maniacal Overlords, few xenos races are as terrifyingly dangerous.
If your Army Faction is NECRONS, at the end of your Command phase, each unit from your army with this ability that is on the battlefield activates its Reanimation Protocols and reanimates D3 wounds. Each time such a unit reanimates a wound:
Once such a unit is at its Starting Strength and all of its models have their starting number of wounds, nothing further happens.
The Necron dynasties benefit from the nigh-on supernatural technologies that once saw them dominate the galaxy, perhaps the most unsettling of which are their reanimation protocols. Should a Necron be slain, its body becomes wreathed in an eerie glow. Crawling limbs reattach. Sundered torsos and smashed skulls reform amidst emerald sparks. Witchlights flare back to life within dead eye-lenses and the Necron rises again, shambling back into their battle line. Those Necrons too catastrophically damaged to reform vanish instead, teleported away to their tombs for repair.