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T’au Empire

Dynamic and supremely confident, the T’au have established a powerful empire of countless species working toward the philosophy of the Greater Good. This once-small civilisation now spreads like wildfire across the stars, its diplomatic efforts backed by armies of advanced battlesuits and alien auxiliaries, as it seeks to show its enemies the error of their ways.

Army Rules

Drones

The bearer is equipped with the following ranged weapon:

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Add 1 to the bearer’s Wounds characteristic.

If you have upgraded a model to have a drone, place a Drone token next to your model as a reminder. These do not count as models for any rules purposes.

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Lore

The ubiquitous gun drone provides additional mid- to close-range fire support to warriors in the field, laying down withering hails of pulse rounds from a grav-stabilised ballistic platform.

Lore

These faithful drones mount markerlights which they employ to triangulate optimised targeting solutions against priority enemy battlefield assets.

Lore

Whether knocking out mid-weight enemy fighting vehicles or punching through the heavy battle armour of elite foes, the streaking warheads fired by missile drones are ideally suited.

Marker Drone

Shield Drone

Missile Drone

The bearer is equipped with the following ranged weapon:

Each time a model makes a ranged attack that targets the bearer’s unit, subtract 1 from the Wound roll.

Lore

Most commonly assigned to close escort of T’au battlesuits, the enduringly popular shield drone provides additional layers of personalised force field protection.

Lore

Projecting a defensive energy shield over both itself and the squad of warriors that it accompanies, a guardian drone provides vital protection amidst the fury of battle.

The bearer’s unit has the MARKERLIGHT keyword and can act as an Observer unit for another unit even if it Advanced this turn.

Gun Drone

Guardian Drone

For the Greater Good

If your Army Faction is T'AU EMPIRE, at the start of your Shooting phase you can select units from your army with this ability to become Observer units.

During your Shooting phase, for each Observer unit from your army that has not been selected to shoot this phase and is eligible to shoot (excluding FORTIFICATION and Battle-shocked units) select one enemy unit that is visible to be marked as their Spotted unit until the end of the phase. Each enemy unit can only be marked as a Spotted unit once per phase.

Units from your army with the For the Greater Good ability (excluding Observer units) are Guided units while targeting one or more Spotted units.

Until the end of the phase, each time a model from your army in a Guided unit makes an attack that targets a Spotted unit, improve the Ballistic Skill characteristic of that attack by 1 and, if the Spotted unit was marked by an Observer unit that has the Markerlight keyword, that attack has the [IGNORES COVER] ability.

Lore

The Hunter Cadres battle for the betterment of the T’au Empire, not for personal gain or egotistic accomplishments. This burning commitment allows for prodigiously effective covering fire. Enemies are pinned in place by deadly bursts of pulse blasts or the infamous T’au markerlight is used to expose even well-fortified enemy positions, allowing other T’au warriors to enfilade the vulnerable enemies with murderous accuracy.

Detachments