World Eaters
Goretrack Onslaught
Detachment Rules
Rush to the Fray
Enhancements
Murderous Onslaught
5 ptsAn expert in mechanised warfare, the assaults this warrior leads are so swift and violent that few foes can react before the hammer falls.
- WORLD EATERS* model only. If the bearer’s unit disembarked from a TRANSPORT this turn, until the end of the turn, enemy units cannot use the Fire Overwatch Stratagem to shoot at the bearer’s unit.
Aggressive Deployment
20 ptsThis warrior fights in the vanguard, urging his vehicles forward to unload troops as swiftly as possible.
- WORLD EATERS* model only. In the Declare Battle Formations step, if the bearer starts the battle embarked within a DEDICATED TRANSPORT, that DEDICATED TRANSPORT has the Scouts 9" ability.
Unleash Hell
10 ptsA veteran tank commander, this warrior orders nearby armoured vehicles to lay down a withering field of fire, providing cover for disembarking troops.
- WORLD EATERS* model only. At the start of your Shooting phase, you can select one VEHICLE model within 6" of the bearer or, if the bearer is embarked within a TRANSPORT, you can select that TRANSPORT model. Until the end of the phase, after the selected model has shot, select one enemy unit hit by one or more of those attacks. Until the start of your next turn, that enemy unit is suppressed. While a unit is suppressed, each time a model in that unit makes an attack, subtract 1 from the Hit roll.
Infernal Infusion
25 ptsProvided to veteran World Eaters by the Berzerker-surgeons, these combat stimulants grant the user shocking speed.
- WORLD EATERS* model only. Once per battle, at the start of the Fight phase, the bearer can use this Enhancement. If it does, until the end of the phase, the bearer’s unit has the Fights First ability.
Stratagems
eitherPlayer
Endless Pursuit of Violence
1 CPHaving slaughtered their foes, the World Eaters mount up once more to seek new victims.
End of the Fight phase.
One WORLD EATERS INFANTRY unit from your army and one friendly TRANSPORT that it is able to embark within.
If your WORLD EATERS INFANTRY unit is wholly within 6" of that TRANSPORT, it can embark within it.
Your Turn
Smash Through
1 CPFew obstacles can prevent the World Eaters’ eager armoured formations from reaching their prey.
Your Movement phase.
One WORLD EATERS VEHICLE model from your army that has not been selected to move this phase.
Until the end of the phase, each time your unit makes a Normal or Advance move, it can move horizontally through terrain features.
Aggressive Disembarkation
1 CPPropelled by their blood lust, the World Eaters spill from their transports and surge towards the foe.
Your Movement phase.
One WORLD EATERS RHINO model from your army that has not been selected to move this phase.
One WORLD EATERS unit embarked within your RHINO can disembark. When doing so, models in that unit can be set up anywhere on the battlefield wholly within 6" of your RHINO and can be set up within Engagement Range of one or more enemy units.
Full-Throttle Assault
1 CPWith their transports growling with hunger, the World Eaters emerge rapidly to crash headlong into their enemies.
Your Movement phase.
One WORLD EATERS RHINO model from your army that has not been selected to move this phase.
Until the end of the phase, each time a WORLD EATERS unit disembarks from that model after it has made a Normal move, that unit is still eligible to declare a charge this turn.
Opponent's Turn
Unrelenting Advance
1 CPIncoming fire crashes against corrupted armour, drawing the target closer.
Your opponent’s Shooting phase, just after an enemy unit has shot.
One WORLD EATERS VEHICLE model from your army that was hit by one or more of the attacking unit’s attacks.
Your model can make a Normal move of up to 6".
A unit cannot be targeted by this Stratagem and the Fury Unleashed Stratagem in the same phase.
Fury Unleashed
1 CPKhorne Berzerkers react to incoming fire, disembarking to release their pent-up fury.
Your opponent’s Shooting phase, just after an enemy unit has shot.
One WORLD EATERS RHINO model from your army that has one or more wounds remaining and was hit by one or more of the attacking unit’s attacks.
One KHORNE BERZERKERS unit embarked within your model can make a disembark move and then make a surge move of up to D6+2".
A unit cannot be targeted by this Stratagem and the Unrelenting Advance Stratagem in the same phase.