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World Eaters

Possessed Slaughterband

2 CP

Detachment Rules

Brazen Fury

Enhancements

Malicious Vigour

30 pts

Twin hearts pump molten rage through bulging veins and arteries, daemonic possessor lending its mutated host unnatural speed and endurance.

  • SLAUGHTERBOUND* model only. Each time the bearer’s unit makes a Brazen Fury move, it is treated as having rolled a 6 for the distance the unit can be moved.

Killing Clarity

15 pts

The ecstatic release of extreme violence provides momentary clarity to even the most frenzied of minds.

  • WORLD EATERS DAEMON* model only. Each time the bearer’s unit destroys an enemy unit, roll one D6: on a 4+, you gain 1CP.

Frenzied Focus

20 pts

This daemon channels its blazing fury with violent precision, its blows as accurate as they are devastating.

  • WORLD EATERS DAEMON* model only. Each time a model in the bearer’s unit makes an attack, a Critical Hit is scored on an unmodified Hit roll of 5+, instead of only a 6.

Violent Demise

10 pts

Upon this daemon’s death, pent-up rage and empyric energies are released in a howling maelstrom of killing force from which there is no escape.

  • WORLD EATERS DAEMON* model only. The bearer’s Deadly Demise ability inflicts mortal wounds on a D6 roll of 2+ instead of on a 6. In addition, the bearer has the Deadly Demise D3+1 ability, instead of the Deadly Demise D3 ability.

Stratagems

eitherPlayer

Daemonic Resistance

2 CP
ShootingFight

Possession lends great resilience.

When:

Your opponent’s Shooting phase or the Fight phase, just after an enemy unit has selected its targets.

Target:

One WORLD EATERS POSSESSED unit from your army that was selected as the target of one or more of the attacking unit’s attacks.

Effect:

Until the end of the phase, each time an attack targets your unit, subtract 1 from the Wound roll.

Daemonic Strength

1 CP
Fight

Infernal mutations grant the possessed daemonic strength.

When:

Fight phase.

Target:

One WORLD EATERS POSSESSED unit from your army that has not been selected to fight this phase.

Effect:

Until the end of the phase, each time an attack made by a model in your unit is allocated to an enemy model, if your unit has the EIGHTBOUND keyword and that enemy model is not a MONSTER or VEHICLE, add 1 to the Damage characteristic of that attack. If your unit has the EXALTED EIGHTBOUND keyword and that enemy model is a MONSTER or VEHICLE, add 1 to the Damage characteristic of that attack instead.

Immortal Fury

2 CP
Fight

Even as their host’s form is destroyed, Khorne’s daemons strive to strike a final, vengeful blow.

When:

Fight phase, just after an enemy unit has selected its targets.

Target:

One WORLD EATERS POSSESSED unit from your army that was selected as the target of one or more of the attacking unit’s attacks.

Effect:

Until the end of the phase, each time a model in your unit is destroyed, if that model has not fought this phase, do not remove it from play. The destroyed model can fight after the attacking model’s unit has finished making its attacks, and is then removed from play.

Your Turn

Rapid Manifestation

1 CP
Movement

Tearing through the fabric of reality, the Exalted Eightbound appear as if from nowhere to loom over their terrified victims.

When:

Your Movement phase.

Target:

One EXALTED EIGHTBOUND unit from your army that is arriving using the Deep Strike ability this phase.

Effect:

Your unit can be set up anywhere on the battlefield that is more than 6" horizontally away from all enemy units.

Restrictions:

A unit targeted with this Stratagem is not eligible to declare a charge in the same turn.

Warp Stalkers

1 CP
MovementCharge

Possessed warriors surge over and through their allies, swatting lessers aside in their eagerness to slaughter foes.

When:

Your Movement phase or your Charge phase.

Target:

One WORLD EATERS POSSESSED unit from your army that has not been selected to move or declare a charge this phase.

Effect:

Until the end of the phase, each time a model in your unit makes a Normal, Advance, Fall Back or Charge move, it can move through enemy models (excluding MONSTERS and VEHICLES). When doing so, it can move within Engagement Range of such models but, unless that move was a Charge move, it cannot end that move within Engagement Range of them, and any Desperate Escape test is automatically passed.

Opponent's Turn

Horrifying Violence

1 CP
Command

Enthralled warriors fall upon their victims in horrifying displays of carnage, sending panic rippling through the enemy ranks.

When:

Your opponent’s Command phase.

Target:

One WORLD EATERS POSSESSED unit from your army.

Effect:

Each enemy unit within Engagement Range of your unit must take a Battle-shock test, subtracting 1 from that test.